![]() ![]() Inflicts moderate non-elemental damage and Sleep to party.įourth hit version inflicts non-elemental damage and Sleep. Inflicts Sleep as well as other statuses to all enemies. Inflicts Sleep, Poison, Confuse, Silence, Frog, and Small to one enemy. Sleep is a status effect that is caused by the spell Sleepel. ![]() Inflicts Sleep as well as a myriad of other statuses on the caster. Inflicts Sleep as well as many other statuses to party. Inflicts Sleep as well as many other statuses to all enemies. If Terra falls asleep while tranced, and the trance bar runs out during her sleep, she will be permanently tranced for the duration of the battle. ![]() While a target is asleep, all attacks will automatically hit. Sleep (Psyche on the SNES) will automatically cure itself after exactly 38 seconds from the time the status is inflicted, unless the target is struck physically first. Randomly inflicts Sleep when attacking physically. The Samurai's Mineuchi ability can be used to substitute for the regular Fight command, but it doesn't remove an opponent's Sleep status on hit, like a regular attack would. The Black Magic spell Sleep and the weapons Cat Claws, Dream Harp, and Sleep Blade can be utilized to inflict Sleep on the enemy, while enemies only have access to Sleep and the ability Slap to inflict the status on the player.Įdward can inflict Sleep on opponents by his Lullaby song, performed randomly from his Bardsong command when targeting enemies. The Sleep status returns as a status effect and it functions the same way as its predecessor.įew abilities inflict Sleep either from enemies and allies. The only enemy ability that inflicts Sleep is Sleeping Gas, while the only ways for the party to inflict Sleep are either through attacking with the Dream Harp or Sleep Sword, using the Bardsong Lullaby, or the Black Magic spell Sleep. Sleep always wears off after combat.įew abilities inflict Sleep. Haste also speeds recovery, while Slow delays it. The status wears off more quickly with higher Spirit. 1.32 Final Fantasy Fables: Chocobo's DungeonĪ unit cannot act until the status is cured or wears off.1.22 Final Fantasy: The 4 Heroes of Light.1.16.1 Final Fantasy Tactics A2: Grimoire of the Rift.1.15 Final Fantasy Crystal Chronicles: My Life as a Darklord.1.12.1 Final Fantasy XII: Revenant Wings.1.4.2 Final Fantasy IV: The After Years.Inflicting other status ailments and any associated damage that occurs as a result of the ailment (for example, Poison) generally do not wake the targets either. Sleep generally does not last a great period of time and will wear off if a character is either cured (for example, by use of Esuna or a Remedy) or physically damaged, meaning that magic attacks can still be used without risk of waking up the target. These attacks have in the past take the form of Pollen, dust, a spell, or a Bard's lullaby. A character who is hit by a sleep-inducing attack will be rendered unable to act for the duration of the sleep effect. It is also the name of a spell, usually available through Black Magic, that will induce this effect although later games have re-classified the spell as Green or Arcane magic. Sleep ( スリプル, Suripuru ? or 睡眠, Suimin ?), also known as Psyche or Slep, is a recurring status effect in the Final Fantasy series. Perhaps you can help by uploading a picture of BravelyD. This article is in need of a few pictures. ![]()
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